Broken Limits Media started take shape in August 2011 with two members. Our goal was to organize a team of students of game development and develop small video games until we had enough content in our portfolios to land a nice job at a larger studio. Those ambitions have slowly formed into a larger dream.
The owner of Broken Limits Media (BLM) now aims to develop BLM into a larger, sustainable company. That is why Broken Limits became Broken Limits Media LLC. With the quality teamwork of our members we develop quality games for low prices, as an indie developer should.
We strive to provide the best work within our capacity for all of our fans and gamers. While we have one game title out, for free, we’re moving to developing bigger titles. We plan to release the Undead Castle by the end of 2013. We hope earn your support and encouragement through development.
Keep checking in to see what we’re up to and how far we’ve come. Check out our Projects page and social media sites at thebrokenlimits.wordpress.com and facebook.com/brokenlimitsmedia.
